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Ides of May: a VR interactive music video for the Oculus Rift

As part of my graduate coursework, I designed, built, and developed this music video for the Oculus Rift using the 3D modeling software, Blender, and the world-builder, Unity. With Unity's controller settings and an XBox One driver, I synced the game controller to the player controller. The user can navigate through the different scenes, the movement triggering the beginning of the song and with opportunities to interact with the environment.

Listen to the song below.